AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Tinykeep map12/26/2023 Dyson in his wonderful printer-friendly style. What if you only had one map in your DM kit? If you could only use one D&D map for the rest of your games, which map would you grab? This idea resonated strongly with my lazy dungeon master philosophies. If you enjoy this article, check out Sly Flourish's bestselling books, weekly newsletter, YouTube videos, twice-weekly podcast, and fan-supported Patreon, all offering tips to help you run awesome D&D games.Ĭlickbaity title aside, I'm not going to give you that one single map. Hopefully this article will help you answer a question you may never have asked yourself: But I will help you find your own ideal map and we're going look at a few great examples. Which map is your map? Which map is your go-to map when you don't have anything prepared and need a map to run your game right now? What map can you print out, stick in your kit, and use for the next 40 years? Criteria for a Single Awesome Mapīefore we start digging through maps, let's decide what makes a great map we can use again and again. I'll also be adding a few of my own criteria specific to the purpose of finding a single versatile map: I'm going to use some of the criteria found in excellent articles like the Alexandrian's Jaquaying the Dungeon and DM David's 5 Tricks for Creating Brilliant Dungeon Maps from Will Doyle. The map should be easy to use and easy to improvise while running a game.The map should be easy to print on single sheet of paper.The map should have a mixture of worked stone and natural formations.The map should be big, but not TOO big.The map should have multiple entrances.The map should have some sort of cross-slice such as a river, a ravine, or an earthquake that splits it up.The characters might see the final room even if they can't get to it. This list isn't perfect but hopefully it helps you consider what your own criteria are for finding an ideal map. I found this topic inspiring enough to ask on Twitter what maps people would use if they could only use one. Here are a few maps people chose and some of my own that I think work particularly well. Tears of the Crocodile God designed by Will Doyle, cartography by Mike Schley, in Dungeon 209. Gray, Teos Abadia, and myself illustrated by Mike Schley and available on his website Note, I'm only showing the bottom half of the map here.
0 Comments
Read More
Leave a Reply. |